Reading the Room (REDR)
Reading the Room, usually abbreviated in REDR (pronounced “redder”), is a martial art based on situational awareness, strategy and hand-to-hand combat. It developed as an exercise for undergraduate aethnographers, with most aethnography establishment offering courses in it.
The principle of REDR is to train the practitioner to act in the presence of severely incomplete information (“unknown unknowns”). Matches are fought not in dojos, but anywhere: parking lots, public parks, underside of bridges, private homes. Venues are revealed to fighters at the last minute, so they have no time to scope them. Additionally, fighters never know how many other fighters are in the match before the match has started. Good REDR fighters are supposedly good at incanting.
A match lasts ten minutes, after which referees award fighters a score from 2 to 128 points. The fighter with the highest score is awared victory. In tribute to the pluriversity principle, referees of REDR have no fixed criterion to attribute points. At the end of each match, referees have to produce a written statement justifying their scoring of each fighter. This trains referees to produce accountable decisions in the presence of epistemic fluidity. Good REDR referees are supposedly good at auguring.
Any non-physically harmful move is allowed in REDR, including refusing to fight. Sean Tanugraha once persuaded all fighters in a match to imprison the referees in the hirschman’s office, refusing to let them go until they awarded every fighter the maximum number of points. The referees were so impressed by his ability to mobilize cooperation that they recommended Tanugraha, then still an undergraduate, for teaching a course in Incanting 101.