My Answers
- Id like to keep working on Witness as I think it has a lot of potential. In some kind of leadership role most likely. In the startup phase I could dedicate around 20% of my time on speculative basis till we secure resources, and actively contribute to raising/ finding the money - but need help with this.
- Posted it below at end of this comment as a Q&A with myself
- Timeline & Current Status:
- We have been building up to this over the past three years starting with the work of building witness.
- So far we have a number of fairly well developed distrikts, and a community coalescing around the project. We have been very mindful of people’s time and have erred on the side of not engaging people in all activities - even though people clearly do like being involved and helping build this.
- We have tested a first iteration of the game online, as well as an offline version with printed physical cards that was run by someone who is not one of the designers that we gave the pdf and this gameplay guide:**A5-PrintReady_Booklet_Gameplay.pdf.
- We know there is an interest: There were 250 signups to the online event, and 16 people for the offline event. We have also done a first design for a completely different version of the game for teams and organisations that want to play with a specific purpose in mind/ to get answers to specific questions that matter to them.*
- Can be big groups, but split into small groups of players
- Digital and physical.
- A distributed model: Offline groups playing, connected with online/ digital layer
- Out of the box would be nice.
- Hmm hadn’t thought about this. Probably mostly adults from 18 up. But @federico_monaco had been making games parents can play with their children which could be fun.
- This is a question we have not yet addressed. But I think they could be turned into immersive rabbit holes into the game with a bit of adaptation. To be used same way I did with the audio snippets you heard during the event on 29/1.
What are the the main goals of Witness A Q&A with myself:
Q: what type of dynamic you want to promote and what would be the objective from a player perspective.
A: (in the long run): Creating a canvas for futures proofing/ planning. You have the thing you care about, and you have a setting within which you can explore, develop and stress-test it in different systems. The dynamics we want are: people can approach issues from different angles (e.g response to a specific kind of crisis , or a specific topic they want to explore/understand/develop). And see how it connects to other issues/concerns
Q: Do you want to push for collaboration, cooperation, competition, individualism, or continuous engagement?
A: Co-Alignment, cooperation. For example it could be: Seeding and speeding up evolution of networks into clusters. What I mean by this: Long-termism in economic thinking: reflecting on the experience of the Messina advanced cluster
Q: One off or on a continuous basis? The current cards based setup seems oriented towards the single session game mode. But the multiple rounds seems to invite to more complex dynamics. I’d say it can go both ways from here, but you’d still need to pick one.
A: I would see it as a process of a series of events/game play sessions. Almost like a recurring game night.