Learning from the event: A no-points RPG version?

Yes, that much is clear.

I am out of my depth in game design. How about we do a game night, and play The Quiet Year together? @IvanV knows it, and @matteo_uguzzoni even uses it in class:

This would give (me, at least) more of an anchor when talking about worldbuilding games.

Also curious about what @yudhanjaya thinks.

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