We split into groups and discussed LEARNING versus EDUCATION. What is the difference between each and what is the purpose of each?
Key Points:
- Learning takes place through enthusiasm and is a lifelong process
- It is (or can be) fulfilling in itself
- Education is typically more formalised
- Grading/certification
- Has a startpoint (enrolment) and an endpoint (graduation)
- Learning is a bottom-up process; Education is top-down.
For one segment of the LOTE Learning breakout session, we split into three groups of variable size. Each group established a CHALLENGE to learning and/or education, identified the STAKEHOLDERS involved and proposed a SOLUTION to their challenge.
Challenge: Empower teachers to develop their practice
- Teachers
- Students
- Headmaster / Institution
- Policy makers
- Enterprises
- Community
- Set aside a fixed budget of perhaps (to choose an arbitrary figure) €1,000,000.
- Split this budget into, say, 1,000 equal portions.
- Allow for teachers and educators to apply for a portion that can be used to enable them to implement a learning project of their own design.
- First come, first serve
- A minimal application process should be used in order not to filter out good ideas too early
- With above figures this would enable 1,000 individual projects. If 900 of these projects turn out to be bad ideas, then that is not a bad outcome. It means that 100 of those projects were not bad, and some portion may, in fact, be excellent!
- Students benefit from the projects that are good if it improves learning outcomes or student engagement.
- The headmaster or the institution hosting the project benefits from successful projects; improves standing of school.
- Policy makers benefit from successful projects because learning outcomes are improved
- Very successful projects can be rolled out into larger projects
- The reflected glory is good for them personally!
- Teachers benefit from the scheme because their projects have been enabled and their ideas are being taken into account and are immediately actionable.
- Basic motivational theory indicates that this is a good thing.
Challenge: A new mechanism for evaluating education without damaging access to job market
- Students
- Parents
- Teachers
- Neighbours
Challenge: Access to resources and expertise
- Resources includes e-resources, spaces in which to work, peers/communities and other teaching and learning materials.
- Access to sources of expertise is required for advice, assistance, knowledge-sharing, real-world experience.
- There is no reason why relationship with experts could not or should not be peer<->peer.
- Barriers to access include cost, travel requirements, lack of awareness wrt what's available, time/scheduling.
- Student-peers
- Mentors/Mentor-peers
- Social Partners: Employers/Industry, Employees/Colleagues, Government, Community
- Remote learning platforms (e.g. Khan Academy, Open University) provide excellent access to resources and good access to expertise.
- Resource access is typically enabled by technology (video and e-resources)
- Better use can be made of resources as recording (for example) can be paused, repeated, and even annotated/commented by users
- Typically at a lower cost than centralised platforms
- Minimal barriers for travel/distance and for time/scheduling
- Provides no access to spaces as a resource
- Centralised education (e.g. traditional colleges/universities) provide variable access to expertise and adequate access to resources.
- Typically at a massive cost
- Access to expertise damaged by:
- Full deployment of teacher->student model with often limited access to teacher
- Expertise levelled within peers by grouping into year blocks (reduced peer<->peer learning).
- Large barriers introduced by travel/distance and by time/scheduling.
- It is clear that e-resources and written or otherwise recorded resources offer benefits that, for example, lecturing does not (rewatching, pausing, etc).
- In such environments, users can even improve resources through peer-rated commenting and public questioning and answering.
- It is also clear that e-platforms can enable better peer<->peer learning by encouraging groups to mix; open collaborative spaces (e.g. hackspaces) are even better for this.
- Mentors/mentor-peers benefit from reviewing each other's practices
- Learners/students benefit from:
- Remote access to a wider range of resources
- More diverse access to expertise
- Fostering of peer<->peer learning environments.
- Social partners benefit from closer involvement as this allows them to communicate their real needs directly to learners
- There are cultural difference throughout Europe that affect the institutions of education and also the learning culture. In any 'solution' these must be accounted for! A solution that can be effectively applied without accounting for cultural differences may not exist, and may actually be damaging (monoculture of learning?).
- A common problem in changing education systems is validation/certification of skills for the job market. It is important that evaluation accounts for personal differences and individual competencies but an evaluation system must also be understandable by employers.
- Unless we take a different approach towards employment ;)
- Autonomy is important on every level: At student level, at teacher level and at an institutional level.
- Policies are likely to RESTRICT rather than enable; without care, they can end up reducing autonomy in a dangerous way.
- Trust is important between all stakeholders.
- Students must trust mentors and teachers to teach them the right things and to teach them well.
- Teachers must trust students to be self motivated learners
- Teachers must trust industry/employers to provide realistic and correct guidance as to what they need! (This is probably not happening right now)