This autumn Edgeryders will coordinate a program of live streamed card game tournaments through which we explore how internet technologies might exist within alternative economies and societies. We want you to be a part of it.
What should the Internet - and all it encompasses, which means pretty much everything - really do for humanity? How should it work? How should it be governed?
Over the past 2 years, we have been hosting community conversations in which we, as part of the NGI - Next Generation Internet - ask, and see if we can collectively answer, crucial questions around the future of the internet. Technology builders, policymakers, educators, activists, artists, scientists and more. We have come together to discuss internet technology in the context of issues that affect the wellbeing of people and planet.
As pandemics rage, forest fires consume entire towns, authoritarian movements grow +++ those of us who are directly involved in building and financing internet technologies have done a lot of soul searching about the work we do… We have discussed these topics. As individuals, parents, teachers. What can be done that will make a real difference?
In real life, technology builders, regulators and users face a general need to turn the ingredients of today into more resilient societies, especially those that can survive externalities like economic collapse, pandemics and climate change. What elements of different economic and governance systems show potential? How to ensure that future development, deployment and monetisation of internet technologies enable, rather than hinder, them? What role can an individual play in building these alternatives and how to get started?
On November 29, we will run an international event consisting of different teams playing a card game that simulates policymaking. We situate the game within Witness, a fictional floating megacity that is designed as a collection of vastly different economic, social/cultural and political models and dynamics.
We have already developed the physical card game. Now we need help to test and improve it!
You can help us:
Run a game session during the November event
Become a distrikt host - welcome newcomers and show them around your Distrikt. Maybe even organise social activities like community meetups near you.
Be a distrikt journalist - write entry into the distrikt newsletter based on documentation from game sessions
Write a story (a scenario around how in one distrikt one or more of technologies are deployed in response to an event…and the consequences) - (through the writing competition)
Add a notable character to a distrikt
Invite more people
It is intended as tool to grow impact of existing initiatives for climate mitigation and adaptation. As well as to give rise to many many new ones. For you as an individual, playing the game might just help you define a new career in tech that is better aligned with the change you want to see in the world. If you are looking for exciting projects to support, then Witness is for you too. How do we intend to do this?
- Influence the funding and policymaking decisions for the European Commissions’ Next Generation Internet program.
- Shape financing efforts for using internet technologies to aid implementation of article 6 of the Paris Agreement.
- Develop a disaster survival guide for climate crises – a “what if” toolkit of easily accessible responses to large scale events for technology builders, users, funders and regulators.
We want to build a digital version of the Witness game to:
- make it possible to build the toolkit
- make it accessible to many more people
- build the necessary connections between internet technologies, people, projects organisations for real world impact.
In order for our findings around the Next Generation of Internet technologies to have a broader impact also after this event and the NGI forward project, we need to raise money to build the digital version of the game, promote and maintain it. One obvious option is to do a crowdfunding campaign. I tried to think about breaking down the process of building the game into smaller “outputs”. Each one that is valuable in itself, and could be given away as a perk to each person who contributes to the crowdfunding campaign:
- Digital game/ app
- Original art
- Cards and card decks
- T-shirt art (iron on image transfer)
- Illustrated Book
- Edition of magazine
- Events (workshops, book sprints, community gatherings, game tournaments)
Curious to hear any thoughts about this!