Discover our initiative in ten visual slides!
Breathing Games (www.breathinggames.net) promotes respiratory health by encouraging each citizen to take care of their health. We create educational and therapeutic games, devices to measure the breathe, and distributed data systems to inform public health practices, and policies.
We create a commons – collectively managed resources that are freely accessible and can be used and enriched by everyone – by spurring collaboration between people affected, caregivers, and passionate professionals to build on the collective intelligence.
The games produced participatorily are meant to improve the quality and life expectancy of people with respiratory problems – by educating, transforming therapy into games, and promoting healthy habits. They can be reused and adapted by everyone to address local problems and needs, as long as the free/libre and open-source licences are maintained. We also develop open-source hardware such as flowmeter for domesic use. This material shall enable everyone, in all countries, to get indicators about his health (lung capacity tests), and shall also provide decentralized, anonimyzed data to advance public health research (blockchain/IPFS).
On top of that we have been building a community of people to further develop and distribute the games. We successfully organized gamejams about cystic fibrosis and asthma in Switzerland and in Canada, and plan other events on breathing health and chronic respiratory diseases in the next months. The audience is huge: 1 out of 5 people in the world suffer from chronic respiratory diseases, and half of them do not follow the therapy as agreed with their caregiver.
Key to the success of this initiative is the socio-economic, non-exclusive model we developed, as well as the platform we use to log contributions and make the collective effort visible. We use agile development methodologies and allow members to self-organise, so that we build on the collective intelligence and transform ideas into sustainable, scalable products and services.
The participatory, inclusive approach enables us to build research-backed games that also are attractive and fun to play with. Interdisciplinarity helps us gain a multifaceted, holistic vision of healthcare and fosters collaboration between different parties, beyond institutions and countries.
Breathing Games is a signatory of the United Nations Global Compact and of the Open Source Initiative.
Discover more about us at www.breathinggames.net